{"id":5827,"date":"2019-09-30T21:56:56","date_gmt":"2019-09-30T21:56:56","guid":{"rendered":"http:\/\/dianeduane.com\/outofambit\/?p=5827"},"modified":"2023-01-01T13:54:09","modified_gmt":"2023-01-01T13:54:09","slug":"a-little-collection-of-digital-mapmaking-resources","status":"publish","type":"post","link":"https:\/\/www.dianeduane.com\/outofambit\/2019\/09\/30\/a-little-collection-of-digital-mapmaking-resources\/","title":{"rendered":"A Little Collection of Digital Mapmaking Resources"},"content":{"rendered":"<p>If you follow me on Twitter, you probably know that for the past couple of months I&#8217;ve been working (on and off) on the business of updating old legacy pen-and-ink maps made for <a href=\"http:\/\/MiddleKingdoms.com\" target=\"_blank\" rel=\"noopener noreferrer\">the Middle Kingdoms universe<\/a>. (The initial Twitter thread discussing this is <a href=\"https:\/\/twitter.com\/dduane\/status\/1172469410692554752\" target=\"_blank\" rel=\"noopener noreferrer\">here.<\/a>)\u00a0 For a while now I&#8217;ve really needed versions of these that are better suited for reproduction online, and in the ebook editions of the older works (and the new ones) we&#8217;ve been bringing out at the <a href=\"https:\/\/ebooks.direct\" target=\"_blank\" rel=\"noopener noreferrer\">Ebooks Direct store.<\/a><\/p>\n<p>That said: I&#8217;ve been in the (more or less usual) situation of knowing the general look I want to achieve, but not being any too sure how to achieve it. This has meant a lot of rummaging around online seeking resources that will help me get where I&#8217;m hoping to go.<\/p>\n<p>It seemed like a good idea to gather together a list of ones I&#8217;ve found helpful, and ones that might be useful for other people who have the same kind of work in mind but might have different stylistic goals. My own maps are intended to be relatively modern in design, but other people possibly want to take more traditional or ornamental approaches. So some guides to resources aimed at producing those results will appear here too.<\/p>\n<p>Please note that this list is still lacking some video tutorials that I have to go dredging through my browsing history to add in.<\/p>\n<p>&nbsp;<\/p>\n<h5><em>For map creation from scratch (specifically fantasy-map creation, but this would work for others too):<\/em><\/h5>\n<ul>\n<li><a href=\"https:\/\/ui2.worldspinner.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Worldspinner<\/a> &#8212; This resource is oriented mostly toward the kind of maps used in fantasy gaming, but they support a number of mapping styles inside that graphic genre. Their <a href=\"https:\/\/ui2.worldspinner.com\/about\/gallery.html\" target=\"_blank\" rel=\"noopener noreferrer\">gallery page<\/a> will give you a sense of the types available. (They also have heraldry design tools, should you be in need of something like that.)<\/li>\n<li><a href=\"https:\/\/inkarnate.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Inkarnate<\/a> &#8212; A wide variety of mapping styles, again pointed at the D&amp;D or tabletop gamer. Free and paid plans.<\/li>\n<li><a href=\"https:\/\/secure.profantasy.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Campaign Cartographer 3:<\/a> I&#8217;ve heard good things about this but haven&#8217;t used it.<\/li>\n<li class=\"ellip\"><a href=\"https:\/\/watabou.itch.io\/medieval-fantasy-city-generator\" target=\"_blank\" rel=\"noopener noreferrer\">Medieval Fantasy City Generator by watabou<\/a> &#8212; This is interesting, as this can be a kind of fiddly part of the work. The creator says: &#8220;This application generates a random medieval city layout of a requested size. The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city. Maybe in the future I&#8217;ll use its code as a basis for some game or maybe not.&#8221; &#8230;I plan to give this a whirl at a later date as city maps will be useful for some of the upcoming Middle Kingdoms work.<\/li>\n<li><a href=\"https:\/\/azgaar.github.io\/Fantasy-Map-Generator\/\" target=\"_blank\" rel=\"noopener noreferrer\">Azgaar&#8217;s Fantasy Map Generator<\/a> &#8212; Load the page and it creates you a random, simply-drawn fantasy map with country names. Load it again and it creates you another. Rinse &amp; repeat. Fun and simple.<\/li>\n<li><a href=\"https:\/\/rollforfantasy.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Roll For Fantasy<\/a> &#8212; A whole batch of online generators \/ creators are bundled at this site. Not useful for what I have in mind, but other people may find tools here that they can use.<\/li>\n<li><a href=\"https:\/\/www.wonderdraft.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Wonderdraft<\/a> &#8212; Just came across this one, haven&#8217;t really had time to explore it.<\/li>\n<li><a href=\"https:\/\/contours.axismaps.com\/#11\/46.3983\/7.6181\" target=\"_blank\" rel=\"noopener noreferrer\">Contours at Axismaps<\/a>: Need some contours for something? Why not lift them from real terrain? This app uses Google Maps data and strips it down to the bare contours. (The link leads to a contour-rich sample terrain at Leukerbad in Switzerland. Put in your preferred city or area name in the box in the upper right-hand corner and see what you get.) &#8230;<a href=\"https:\/\/www.axismaps.com\/blog\/2018\/04\/contours-in-browser\/\" target=\"_blank\" rel=\"noopener noreferrer\">Here Andy Woodruff, who wrote the app, talks about the generalities of deriving contour data from Google Maps<\/a> and goes on to more detail about the production of maps using the in-browser tool.<\/li>\n<li><a href=\"https:\/\/worldbuildingschool.com\/map-generator\/\" target=\"_blank\" rel=\"noopener noreferrer\">Vancano&#8217;s Map Generator:<\/a> This is a Photoshop tool containing a number of custom actions devised by the author. But Nate also has <a href=\"https:\/\/worldbuildingschool.com\/photoshop-map\/\" target=\"_blank\" rel=\"noopener noreferrer\">a series of tutorials<\/a> that will walk you through the same process that the Photoshop process automates. I found some useful hints in his tutorials that turned out to be extremely worthwhile &#8212; even though I was using them in ways different from the ones he was suggesting. (See also <a href=\"https:\/\/worldbuildingschool.com\/22-great-map-resources-tutorials\/\" target=\"_blank\" rel=\"noopener noreferrer\">his list of mapping resources.<\/a>)<\/li>\n<li>Here (at codepen.io) is<a href=\"https:\/\/codepen.io\/cl4ws0n\/pen\/KBoyc\" target=\"_blank\" rel=\"noopener noreferrer\"> a seamless heightmap generator<\/a> by Danie Clawson.<\/li>\n<li>At<a href=\"http:\/\/oldguygaming.com\/\" target=\"_blank\" rel=\"noopener noreferrer\"> Old Guy Gaming<\/a>, Mike Summers discusses <a href=\"http:\/\/oldguygaming.com\/adding-realistic-coastlines-to-a-map\" target=\"_blank\" rel=\"noopener noreferrer\">how he does realistic coastiines<\/a>&#8230;<\/li>\n<li><a href=\"https:\/\/gumroad.com\/I\/amberghast\" target=\"_blank\" rel=\"noopener noreferrer\">The World of Amberghast:<\/a> 3 map styles, 6 renders of fantasy-style maps. NB that the PSD file is not included.<\/li>\n<li><a href=\"http:\/\/planetpixelemporium.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">PlanetPixelEmporium.com<\/a>: &#8220;Planet texture maps, drawing and rendering galleries, 3D objects, and tutorials&#8221;.<\/li>\n<li><a href=\"https:\/\/visibleearth.nasa.gov\/\" target=\"_blank\" rel=\"noopener\">Visible Earth<\/a>: a NASA-based source for Earth mapping and visualization. A high-quality cloud map derived from Blue Marble data is <a href=\"https:\/\/visibleearth.nasa.gov\/images\/57747\/blue-marble-clouds\" target=\"_blank\" rel=\"noopener\">here<\/a>.<\/li>\n<\/ul>\n<div><\/div>\n<div><\/div>\n<div><\/div>\n<h5><em>For projecting a whole map of a fantasy world onto a globe:<\/em><\/h5>\n<p>You can of course do this in Photoshop (3D &gt; mesh from layer &gt; Sphere), but lots of people don&#8217;t have that, don&#8217;t want it, or would prefer an online solution. This one isn&#8217;t too bad:<\/p>\n<p><a href=\"https:\/\/www.maptoglobe.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">MapToGlobe.com<\/a> &#8212; Put in your rectangular map (and bumpmap \/ heightmap if you have one), go through the options (lighting, axial tilt and so forth), and then turn the program loose. It will also create spinning-globe animations for you.<\/p>\n<p>&nbsp;<\/p>\n<h5><em>3D mapping resources:<\/em><\/h5>\n<ul>\n<li><a href=\"http:\/\/www.world-machine.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">World Machine<\/a> &#8212; 3d terrain sculpting. This looks powerful and useful but I didn&#8217;t get into using it as it seemed unnecessarily complex for what I was \/ am doing at the moment. I may return to it at a later date.<\/li>\n<li><a href=\"https:\/\/www.3d-map-generator.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">3D Map Generator:<\/a> This is a Photoshop plugin that looks quite handy&#8230; just not so much for me at this point. After initial investigation it struck me as quite good for creating maps from scratch, but not so good for updating older ones \/ working from previously established terrain models.<\/li>\n<li>I did purchase it anyway (since I knew I&#8217;d be doing some scratch mapping later), and found the learning curve sufficiently steep that I didn&#8217;t care to start the upward slog at that point (being still very new to Photoshop itself). I&#8217;ll be coming back to it at some later date. If you&#8217;re good with Photoshop, though, you may well find that your mileage is significantly different from mine. \ud83d\ude42 (They also have <a href=\"https:\/\/3d-mapper.com\" target=\"_blank\" rel=\"noopener noreferrer\">an online 3D mapper; <\/a>registration [so that you can try it out and snapshot your results] is free, but to make 3D maps that you can keep and export to other apps, you must purchase map tokens that allow you varying numbers of finished objects.) &#8230;Their video tutorials are <a href=\"https:\/\/www.3d-map-generator.com\/3d-map-generator-atlas-tutorials-2\/\" target=\"_blank\" rel=\"noopener noreferrer\">here.<\/a><\/li>\n<li><a href=\"http:\/\/terrain.party\/\" target=\"_blank\" rel=\"noopener noreferrer\">Terrain.Party<\/a>: Will generate 3D terrain for anyplace in the world and let you download it as a PNG.<\/li>\n<li><a href=\"https:\/\/www.world-creator.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">World Creator<\/a> &#8212; I didn&#8217;t have time to get to grips with this when I first noticed it a couple of months ago. Looks like it could be very useful in terms of incorporation of generated terrains and landscapes into <a href=\"https:\/\/planetside.co.uk\/\" target=\"_blank\" rel=\"noopener noreferrer\">Terragen<\/a>: must look into this further.<\/li>\n<li><a href=\"https:\/\/gisgeography.com\/gis-applications-uses\/\" target=\"_blank\" rel=\"noopener noreferrer\">GIS Geography<\/a> &#8212; Just beginning to explore this resource&#8230;<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h5><em>General-interest sites with useful info:<\/em><\/h5>\n<ul>\n<li><a href=\"http:\/\/www.fantasticmaps.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Fantastic Maps<\/a> &#8212; Jonathan Roberts is a professional mapper creating (among other things) fantasy maps for traditionally-published novels. There are some really useful posts on this site.<\/li>\n<li><a href=\"https:\/\/maps-for-free.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Maps-for-free.com<\/a> has a tremendously detailed and scaleable world map; its creator Hans Braxmeier says, &#8220;<a href=\"https:\/\/maps-for-free.com\/html\/about.html\" target=\"_blank\" rel=\"noopener noreferrer\">The vision of Maps-For-Free<\/a> is to offer relief maps and other layers which can easily be integrated into existing google map projects&#8221;.<\/li>\n<li><a href=\"http:\/\/viewfinderpanoramas.org\/dem3.html\" target=\"_blank\" rel=\"noopener noreferrer\">Digital Elevation Data<\/a> &#8212; For the mapper working with DEM, this is something of a clearing-house for where to dig up online data that can be lifted for other purposes.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h5><em>Some tutorials:<\/em><\/h5>\n<ul>\n<li><a href=\"https:\/\/somethingaboutmaps.wordpress.com\/2016\/10\/03\/terrain-in-photoshop\/\" target=\"_blank\" rel=\"noopener noreferrer\">Terrain in Photoshop: Layer By Layer <\/a>&#8212; This tutorial deals with techniques associated with professional \/ modern mapping and is absolutely full of useful info, so much so that I haven&#8217;t yet had a chance to do more than start getting to grips with it. Highly recommended.<\/li>\n<li>At Inksorcery.com, <a href=\"http:\/\/inksorcery.com\/fantasy-map-tutorial-part-i-the-basics\/\" target=\"_blank\" rel=\"noopener noreferrer\">Fantasy Map Tutorial: The Basics<\/a> &#8212; Mostly pointed at simpler \/ beginners&#8217; mapping styles.<\/li>\n<li>A<a href=\"https:\/\/www.cartographersguild.com\/content.php?r=116-Ascensions-atlas-style-in-Photoshop\" target=\"_blank\" rel=\"noopener noreferrer\"> tutorial on Ascensions&#8217; Photoshop-based Atlas style<\/a> at CartographersGuild.com<\/li>\n<li><a href=\"https:\/\/photoshoproadmap.com\/rendering-a-map-using-relief-shading-technique-in-photoshop\/\" target=\"_blank\" rel=\"noopener noreferrer\">On rendering relief-shaded DEM-based data in Photoshop<\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h5><em>Forums and other similar resources:<\/em><\/h5>\n<ul>\n<li><a href=\"https:\/\/www.cartographersguild.com\/forum.php\" target=\"_blank\" rel=\"noopener noreferrer\">Cartographer&#8217;s Guild<\/a> &#8212; Endless useful discussion here. Whatever you&#8217;re trying to do, someone else here has very likely been trying to do something similar. <a href=\"https:\/\/www.cartographersguild.com\/showthread.php?t=10768\" target=\"_blank\" rel=\"noopener noreferrer\">This thread in particular<\/a> gets down to fine detail on producing a terrain-rich map from scratch.<\/li>\n<li>Reddit: <a href=\"https:\/\/www.reddit.com\/r\/mapmaking\/\" target=\"_blank\" rel=\"noopener noreferrer\">r\/mapmaking<\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h5><em>Photoshop mapping tools (brushes, etc)<\/em><\/h5>\n<p><a href=\"https:\/\/www.deviantart.com\/joshworlds\/art\/Map-Land-Mass-Brushes-by-JoshWorlds-657574332\" target=\"_blank\" rel=\"noopener noreferrer\">Map \/ landmass brushes by JoshWorlds<\/a> &#8212; Free and incredibly effective: I&#8217;ve been using these a lot. Josh has a couple of tutorials in using these: <a href=\"https:\/\/www.deviantart.com\/joshworlds\/art\/Mapmaking-Tutorial-Part-1-by-JoshWorlds-661724802\" target=\"_blank\" rel=\"noopener noreferrer\">Tutorial part 1,<\/a> <a href=\"https:\/\/www.deviantart.com\/joshworlds\/art\/Mapmaking-Tutorial-Part-2-Easy-Terrain-and-Biomes-663324826\" target=\"_blank\" rel=\"noopener noreferrer\">part 2<\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h5><em>Assorted tools or resources harder to classify<\/em><\/h5>\n<p><a href=\"https:\/\/www.maptools.com\" target=\"_blank\" rel=\"noopener noreferrer\">MapTools.com<\/a> &#8212; Plotting tools, map rulers adjusted for scale&#8230;<\/p>\n<p><em>More to follow&#8230;<\/em><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you follow me on Twitter, you probably know that for the past couple of months I&#8217;ve been working (on and off) on the business of updating old legacy pen-and-ink&hellip;<\/p>\n","protected":false},"author":1,"featured_media":5852,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","activitypub_content_warning":"","activitypub_content_visibility":"","activitypub_max_image_attachments":4,"activitypub_interaction_policy_quote":"","activitypub_status":"","footnotes":""},"categories":[755,878],"tags":[],"class_list":["post-5827","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-art","category-maps-and-mapmaking"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - 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